Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 6 of 6 for MaxFloat64 (0.28 sec)

  1. src/internal/types/testdata/check/const1.go

    )
    
    const delta64 = maxFloat64/(1 << 52)
    
    const (
    	_ float64 = - /* ERROR "overflow" */ (maxFloat64 + delta64)
    	_ float64 = -maxFloat64
    	_ float64 = maxFloat64
    	_ float64 = maxFloat64 /* ERROR "overflow" */ + delta64
    
    	_ = float64(- /* ERROR "cannot convert" */ (maxFloat64 + delta64))
    	_ = float64(-maxFloat64)
    	_ = float64(maxFloat64)
    	_ = float64(maxFloat64 /* ERROR "cannot convert" */ + delta64)
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Oct 31 16:11:16 UTC 2023
    - 8.5K bytes
    - Viewed (0)
  2. src/math/rand/normal.go

    )
    
    func absInt32(i int32) uint32 {
    	if i < 0 {
    		return uint32(-i)
    	}
    	return uint32(i)
    }
    
    // NormFloat64 returns a normally distributed float64 in
    // the range -[math.MaxFloat64] through +[math.MaxFloat64] inclusive,
    // with standard normal distribution (mean = 0, stddev = 1).
    // To produce a different normal distribution, callers can
    // adjust the output using:
    //
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Oct 19 11:59:09 UTC 2023
    - 6.3K bytes
    - Viewed (0)
  3. src/math/rand/v2/normal.go

    	rn = 3.442619855899
    )
    
    func absInt32(i int32) uint32 {
    	if i < 0 {
    		return uint32(-i)
    	}
    	return uint32(i)
    }
    
    // NormFloat64 returns a normally distributed float64 in
    // the range -math.MaxFloat64 through +math.MaxFloat64 inclusive,
    // with standard normal distribution (mean = 0, stddev = 1).
    // To produce a different normal distribution, callers can
    // adjust the output using:
    //
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Oct 30 17:08:47 UTC 2023
    - 6.3K bytes
    - Viewed (0)
  4. staging/src/k8s.io/apimachinery/pkg/runtime/serializer/cbor/internal/modes/roundtrip_test.go

    		},
    		{
    			name: "uint8 zero",
    			obj:  uint8(0),
    		},
    		{
    			name: "float64",
    			obj:  float64(2.71),
    		},
    		{
    			name: "float64 max",
    			obj:  float64(math.MaxFloat64),
    		},
    		{
    			name: "float64 smallest nonzero",
    			obj:  float64(math.SmallestNonzeroFloat64),
    		},
    		{
    			name: "float64 no fractional component",
    			obj:  float64(5),
    		},
    		{
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Fri Mar 01 21:48:12 UTC 2024
    - 7.1K bytes
    - Viewed (0)
  5. src/internal/fuzz/mutator.go

    	case uint64:
    		vals[i] = m.mutateUInt(v, maxUint)
    	case float32:
    		vals[i] = float32(m.mutateFloat(float64(v), math.MaxFloat32))
    	case float64:
    		vals[i] = m.mutateFloat(v, math.MaxFloat64)
    	case bool:
    		if m.rand(2) == 1 {
    			vals[i] = !v // 50% chance of flipping the bool
    		}
    	case rune: // int32
    		vals[i] = rune(m.mutateInt(int64(v), math.MaxInt32))
    	case byte: // uint8
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Sep 18 20:01:34 UTC 2023
    - 6.6K bytes
    - Viewed (0)
  6. src/internal/fuzz/encoding_test.go

    		}
    	}
    }
    
    func FuzzFloat64RoundTrip(f *testing.F) {
    	f.Add(math.Float64bits(0))
    	f.Add(math.Float64bits(math.Copysign(0, -1)))
    	f.Add(math.Float64bits(math.MaxFloat64))
    	f.Add(math.Float64bits(math.SmallestNonzeroFloat64))
    	f.Add(math.Float64bits(math.NaN()))
    	f.Add(uint64(0x7FF0000000000001)) // signaling NaN
    	f.Add(math.Float64bits(math.Inf(1)))
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Mar 07 00:20:34 UTC 2024
    - 8.2K bytes
    - Viewed (0)
Back to top