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docs/features/events.md
### EventListener.Factory In the preceding example we used a field, `callStartNanos`, to track the elapsed time of each event. This is handy, but it won’t work if multiple calls are executing concurrently. To accommodate this, use a `Factory` to create a new `EventListener` instance for each `Call`. This allows each listener to keep call-specific state.
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okhttp/src/main/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinder.kt
} if (connectResult.isSuccess) { // We have a connected TCP connection. Cancel and defer the racing connects that all lost. cancelInFlightConnects() // Finish connecting. We won't have to if the winner is from the connection pool. if (!connectResult.plan.isReady) { connectResult = connectResult.plan.connectTlsEtc() } if (connectResult.isSuccess) {
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docs/features/caching.md
### Conditional Cache Hit When cache flags require checking the cache results are still valid an early cacheConditionalHit event is received followed by a cache hit or miss. Critically in the cache hit scenario the server won’t send the response body. The response will have non-null `cacheResponse` and `networkResponse`. The cacheResponse will be used as the top level response only if the response code is HTTP/1.1 304 Not Modified. - CallStart
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okhttp/src/main/kotlin/okhttp3/internal/http2/PushObserver.kt
* connections should expect repetition of stream IDs. * * Return true to request cancellation of a pushed stream. Note that this does not guarantee * future frames won't arrive on the stream ID. */ interface PushObserver { /** * Describes the request that the server intends to push a response for. * * @param streamId server-initiated stream ID: an even number.
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okhttp/src/test/java/okhttp3/internal/http/StatusLineTest.kt
assertThat(statusLine.protocol).isEqualTo(Protocol.HTTP_1_1) assertThat(statusLine.code).isEqualTo(code) } /** * This is not defined in the protocol but some servers won't add the leading empty space when the * message is empty. http://www.w3.org/Protocols/rfc2616/rfc2616-sec6.html#sec6.1 */ @Test fun emptyMessageAndNoLeadingSpace() { val version = 1 val code = 503
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samples/guide/src/main/java/okhttp3/recipes/PrintEventsNonConcurrent.java
import okhttp3.Handshake; import okhttp3.HttpUrl; import okhttp3.OkHttpClient; import okhttp3.Protocol; import okhttp3.Request; import okhttp3.Response; /** * This prints events for a single in-flight call. It won't work for multiple concurrent calls * because we don't know what callStartNanos refers to. */ public final class PrintEventsNonConcurrent { private final OkHttpClient client = new OkHttpClient.Builder()
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okhttp/src/main/kotlin/okhttp3/Connection.kt
* this class separates _allocations_ from _streams_. An allocation is created by a call, used for * one or more streams, and then released. An allocated connection won't be stolen by other calls * while a redirect or authorization challenge is being handled. * * When the maximum concurrent streams limit is reduced, some allocations will be rescinded.
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okhttp/src/main/kotlin/okhttp3/WebSocket.kt
* * ## Web Socket Lifecycle * * Upon normal operation each web socket progresses through a sequence of states: * * * **Connecting:** the initial state of each web socket. Messages may be enqueued but they won't * be transmitted until the web socket is open. * * * **Open:** the web socket has been accepted by the remote peer and is fully operational. * Messages in either direction are enqueued for immediate transmission.
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