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  1. docs/features/events.md

    ### EventListener.Factory
    
    In the preceding example we used a field, `callStartNanos`, to track the elapsed time of each event. This is handy, but it won’t work if multiple calls are executing concurrently. To accommodate this, use a `Factory` to create a new `EventListener` instance for each `Call`. This allows each listener to keep call-specific state.
    
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  2. okhttp/src/main/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinder.kt

            }
    
            if (connectResult.isSuccess) {
              // We have a connected TCP connection. Cancel and defer the racing connects that all lost.
              cancelInFlightConnects()
    
              // Finish connecting. We won't have to if the winner is from the connection pool.
              if (!connectResult.plan.isReady) {
                connectResult = connectResult.plan.connectTlsEtc()
              }
    
              if (connectResult.isSuccess) {
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  3. docs/features/caching.md

    ### Conditional Cache Hit
     
    When cache flags require checking the cache results are still valid an early cacheConditionalHit event is
    received followed by a cache hit or miss.  Critically in the cache hit scenario the server won’t send the response body.
    
    The response will have non-null `cacheResponse` and `networkResponse`. The cacheResponse will be used as the top level
    response only if the response code is HTTP/1.1 304 Not Modified.
     
     - CallStart
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  4. okhttp/src/main/kotlin/okhttp3/internal/http2/PushObserver.kt

     * connections should expect repetition of stream IDs.
     *
     * Return true to request cancellation of a pushed stream.  Note that this does not guarantee
     * future frames won't arrive on the stream ID.
     */
    interface PushObserver {
      /**
       * Describes the request that the server intends to push a response for.
       *
       * @param streamId server-initiated stream ID: an even number.
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  5. okhttp/src/test/java/okhttp3/internal/http/StatusLineTest.kt

        assertThat(statusLine.protocol).isEqualTo(Protocol.HTTP_1_1)
        assertThat(statusLine.code).isEqualTo(code)
      }
    
      /**
       * This is not defined in the protocol but some servers won't add the leading empty space when the
       * message is empty. http://www.w3.org/Protocols/rfc2616/rfc2616-sec6.html#sec6.1
       */
      @Test
      fun emptyMessageAndNoLeadingSpace() {
        val version = 1
        val code = 503
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  6. samples/guide/src/main/java/okhttp3/recipes/PrintEventsNonConcurrent.java

    import okhttp3.Handshake;
    import okhttp3.HttpUrl;
    import okhttp3.OkHttpClient;
    import okhttp3.Protocol;
    import okhttp3.Request;
    import okhttp3.Response;
    
    /**
     * This prints events for a single in-flight call. It won't work for multiple concurrent calls
     * because we don't know what callStartNanos refers to.
     */
    public final class PrintEventsNonConcurrent {
      private final OkHttpClient client = new OkHttpClient.Builder()
    Java
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  7. okhttp/src/main/kotlin/okhttp3/Connection.kt

     * this class separates _allocations_ from _streams_. An allocation is created by a call, used for
     * one or more streams, and then released. An allocated connection won't be stolen by other calls
     * while a redirect or authorization challenge is being handled.
     *
     * When the maximum concurrent streams limit is reduced, some allocations will be rescinded.
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  8. okhttp/src/main/kotlin/okhttp3/WebSocket.kt

     *
     * ## Web Socket Lifecycle
     *
     * Upon normal operation each web socket progresses through a sequence of states:
     *
     *  * **Connecting:** the initial state of each web socket. Messages may be enqueued but they won't
     *    be transmitted until the web socket is open.
     *
     *  * **Open:** the web socket has been accepted by the remote peer and is fully operational.
     *    Messages in either direction are enqueued for immediate transmission.
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