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samples/guide/src/main/java/okhttp3/guide/PostExample.java
return "{'winCondition':'HIGH_SCORE'," + "'name':'Bowling'," + "'round':4," + "'lastSaved':1367702411696," + "'dateStarted':1367702378785," + "'players':[" + "{'name':'" + player1 + "','history':[10,8,6,7,8],'color':-13388315,'total':39}," + "{'name':'" + player2 + "','history':[6,10,5,10,10],'color':-48060,'total':41}" + "]}"; }
Java - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Fri Apr 05 03:30:42 GMT 2024 - 2K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
* callback has returned. Synchronous calls become idle once [execute()][Call.execute] returns. * This means that if you are doing synchronous calls the network layer will not truly be idle * until every returned [Response] has been closed. */ var idleCallback: Runnable? = null get() = this.withLock { field } set(value) { this.withLock { field = value } }
Plain Text - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Sat Apr 20 17:03:43 GMT 2024 - 9K bytes - Viewed (0)