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  1. build-logic/buildquality/src/main/kotlin/gradlebuild/incubation/action/IncubatingApiReportAggregationWorkAction.kt

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           <title>Incubating APIs</title>
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    - Registered: Wed May 01 11:36:15 GMT 2024
    - Last Modified: Mon Jan 18 06:55:55 GMT 2021
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  2. .teamcity/src/main/kotlin/promotion/StartReleaseCycleTest.kt

            triggers {
                vcs {
                    branchFilter = "+:master"
                    enabled = enableTriggers
                }
                schedule {
                    schedulingPolicy = daily {
                        hour = 3
                    }
                    branchFilter = "+:master"
                    triggerBuild = always()
                    withPendingChangesOnly = false
                    enabled = enableTriggers
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    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Tue Dec 05 00:08:14 GMT 2023
    - 2K bytes
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  3. .teamcity/src/main/kotlin/promotion/PublishNightlyDocumentation.kt

            triggers {
                branch.nightlyPromotionTriggerHour?.let { triggerHour ->
                    schedule {
                        schedulingPolicy = daily {
                            this.hour = triggerHour
                        }
                        triggerBuild = always()
                        withPendingChangesOnly = true
                        enabled = branch.enableVcsTriggers
    Plain Text
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Wed Feb 07 17:05:02 GMT 2024
    - 2.2K bytes
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  4. .teamcity/README.md

    ## How the configuration works
    
    We use Kotlin portable DSL to store TeamCity configuration, which means you can easily create a new pipeline
    based on a specific branch. Currently, we have two pipelines: `master` and `release`, but you can easily create
    and test another isolated pipeline from any branch. 
    
    We'll explain everything via an example. Let's say you make some changes on your branch `myTestBranch`
    Plain Text
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Wed Mar 06 23:02:25 GMT 2024
    - 4K bytes
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