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docs/distributed/DESIGN.md
- Erasure coding used by MinIO is [Reed-Solomon](https://github.com/klauspost/reedsolomon) erasure coding scheme, which has a total shard maximum of 256 i.e 128 data and 128 parity. MinIO design goes beyond this limitation by doing some practical architecture choices.
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docs/minio-limits.md
| Maximum number of buckets | unlimited (we recommend not beyond 500000 buckets) - see NOTE: | | Maximum number of objects per bucket | no-limit |
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architecture/networking/controllers.md
The `NewDelayedInformer` abstracts that entirely, offering the same API as normal `kclient.Client`. * Simple object filtering. Beyond just static filters on objects, `kclient` supports _dynamic filters_ that can change at runtime. When a filter changes and includes/removes new objects, those are automatically handled.
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okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt
/** * How many concurrent calls should be possible to make at any time. * The pool will routinely try to pre-emptively open connections to satisfy this minimum. * Connections will still be closed if they idle beyond the keep-alive but will be replaced. */ @JvmField val minimumConcurrentCalls: Int = 0, /** How long to wait to retry pre-emptive connection attempts that fail. */
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