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test/codegen/stack.go
// license that can be found in the LICENSE file. package codegen import "runtime" // This file contains code generation tests related to the use of the // stack. // Check that stack stores are optimized away. // 386:"TEXT\t.*, [$]0-" // amd64:"TEXT\t.*, [$]0-" // arm:"TEXT\t.*, [$]-4-" // arm64:"TEXT\t.*, [$]0-" // mips:"TEXT\t.*, [$]-4-" // ppc64x:"TEXT\t.*, [$]0-"
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Feb 29 21:29:41 UTC 2024 - 3.4K bytes - Viewed (0) -
src/runtime/debug/stack.go
) // PrintStack prints to standard error the stack trace returned by runtime.Stack. func PrintStack() { os.Stderr.Write(Stack()) } // Stack returns a formatted stack trace of the goroutine that calls it. // It calls [runtime.Stack] with a large enough buffer to capture the entire trace. func Stack() []byte { buf := make([]byte, 1024) for { n := runtime.Stack(buf, false) if n < len(buf) { return buf[:n] }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 16 15:19:04 UTC 2024 - 3.2K bytes - Viewed (0) -
src/runtime/symtabinl_test.go
} if len(stack) > 0 { stack += " " } stack += FmtSprintf("%s:%d", name, line-tiuStart) } if stack != prevStack { prevStack = stack t.Logf("tiuTest+%#x: %s", pc-pc1, stack) if _, ok := want[stack]; ok { want[stack]++ } } } // Check that we got all the stacks we wanted. for stack, count := range want { if count == 0 {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 15:41:45 UTC 2024 - 3K bytes - Viewed (0) -
src/runtime/debugcall.go
// explaining why. // //go:nosplit func debugCallCheck(pc uintptr) string { // No user calls from the system stack. if getg() != getg().m.curg { return debugCallSystemStack } if sp := getcallersp(); !(getg().stack.lo < sp && sp <= getg().stack.hi) { // Fast syscalls (nanotime) and racecall switch to the // g0 stack without switching g. We can't safely make // a call in this state. (We can't even safely // systemstack.)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Apr 05 20:50:21 UTC 2024 - 7.1K bytes - Viewed (0) -
src/runtime/traceback_system_test.go
child6bad() child6() // appears in stack trace } //go:noinline func child6bad() { } //go:noinline func child6() { // test trace through first of two call instructions child7() // appears in stack trace child7bad() } //go:noinline func child7bad() { } //go:noinline func child7() { // Write runtime.Caller's view of the stack to stderr, for debugging. var pcs [16]uintptr
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 16 15:19:04 UTC 2024 - 7.4K bytes - Viewed (0) -
src/internal/trace/internal/testgen/go122/trace.go
g.strings[s] = id return id } // Stack registers a stack with the trace. // // This is a convenience function for easily adding correct // stacks to traces. func (g *Generation) Stack(stk []trace.StackFrame) uint64 { if len(stk) == 0 { return 0 } if len(stk) > 32 { panic("stack too big for test") } var stkc stack copy(stkc.stk[:], stk) stkc.len = len(stk)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 9.7K bytes - Viewed (0) -
test/linknameasm.dir/x.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Jun 07 15:22:22 UTC 2024 - 451 bytes - Viewed (0) -
test/fixedbugs/issue16016.go
_ = v } } type R struct{ *T } type Q interface { Foo([]interface{}) } func main() { var count = 10000 if runtime.Compiler == "gccgo" { // On targets without split-stack libgo allocates // a large stack for each goroutine. On 32-bit // systems this test can run out of memory. const intSize = 32 << (^uint(0) >> 63) // 32 or 64 if intSize < 64 { count = 100 } } var q Q = &R{&T{}}
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Mar 27 18:39:06 UTC 2024 - 877 bytes - Viewed (0) -
pkg/log/default_test.go
Registered: Fri Jun 14 15:00:06 UTC 2024 - Last Modified: Tue Mar 26 20:38:10 UTC 2024 - 7.4K bytes - Viewed (0) -
src/cmd/compile/internal/test/mergelocals_test.go
testenv.MustHaveGoBuild(t) // This test does a build of a specific canned package to // check whether merging of stack slots is taking place. // The idea is to do the compile with a trace option turned // on and then pick up on the frame offsets of specific // variables. // // Stack slot merging is a greedy algorithm, and there can // be many possible ways to overlap a given set of candidate
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Apr 18 15:43:53 UTC 2024 - 4.7K bytes - Viewed (0)