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Results 1 - 4 of 4 for ENV (0.15 sec)

  1. tensorflow/c/env.h

    #ifndef TENSORFLOW_C_ENV_H_
    #define TENSORFLOW_C_ENV_H_
    
    #include <stdbool.h>
    #include <stddef.h>
    #include <stdint.h>
    
    #include "tensorflow/c/c_api_macros.h"
    #include "tensorflow/c/tf_file_statistics.h"
    #include "tensorflow/c/tf_status.h"
    
    // --------------------------------------------------------------------------
    // C API for tensorflow::Env.
    
    #ifdef __cplusplus
    extern "C" {
    #endif
    
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Sat Jan 09 02:53:27 GMT 2021
    - 9.6K bytes
    - Viewed (0)
  2. tensorflow/c/experimental/filesystem/plugins/gcs/expiring_lru_cache.h

    #include <functional>
    #include <list>
    #include <map>
    #include <memory>
    #include <string>
    
    #include "absl/base/thread_annotations.h"
    #include "absl/synchronization/mutex.h"
    #include "tensorflow/c/env.h"
    #include "tensorflow/c/tf_status.h"
    
    namespace tf_gcs_filesystem {
    
    /// \brief An LRU cache of string keys and arbitrary values, with configurable
    /// max item age (in seconds) and max entries.
    ///
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Jul 09 19:31:22 GMT 2020
    - 6.3K bytes
    - Viewed (0)
  3. tensorflow/c/c_test.c

    #include <stdlib.h>
    #include <time.h>
    #include <unistd.h>
    
    #ifdef _WIN32
    #include <process.h>
    #endif
    
    #include "tensorflow/c/c_api.h"
    #include "tensorflow/c/c_api_experimental.h"
    #include "tensorflow/c/env.h"
    #include "tensorflow/c/kernels.h"
    
    // A create function. This will never actually get called in this test, it's
    // just nice to know that it compiles.
    void* create(TF_OpKernelConstruction* ctx) {
      TF_DataType type;
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Wed Apr 24 20:50:35 GMT 2024
    - 2.8K bytes
    - Viewed (0)
  4. tensorflow/c/experimental/filesystem/modular_filesystem.h

    // moved to core/platform, and this class can become a singleton and replace the
    // need for `Env::Default()`. At that time, we might decide to remove the need
    // for `Env::Default()` altogether, but that's a different project, not in
    // scope for now. I'm just mentioning this here as that transition will mean
    // removal of the registration part from `Env` and adding it here instead: we
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Oct 12 08:49:52 GMT 2023
    - 8.9K bytes
    - Viewed (0)
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